Game servers / Build for the actual match

Dedicated game servers for your community

A dedicated game server runs the game’s server software separately from a player’s game client; the term does not by itself mean exclusive physical hardware. This page focuses on choosing a whole physical server for games when the measured workload justifies it. Confirm the hardware allocation and game requirements with Mixal.

Find the right configuration

Game server plan options

Choose a starting point for a quote. Capacity, pricing, availability, and included services are confirmed before you order.

Configuration enquiry

Community Game Server

For one community and its preferred game.

Contact for pricing
  • Specify game, mods and expected concurrent players
  • Confirm hardware and network availability
  • Agree on administration and backup responsibilities
Choose plan
Configuration enquiry

Custom Game Infrastructure

For larger communities with a defined infrastructure design.

Contact for pricing
  • Discuss machine layout and network requirements
  • Confirm hardware and network availability
  • Agree on administration and backup responsibilities
Choose plan

Start with the essentials

Make the right choice for your project

01

Match the game engine

Different games use CPU cores, memory, and storage differently. Test the exact server build and mod set you plan to run.

02

Measure the player experience

Network latency, packet loss, and server simulation performance are separate measurements. Check them during realistic sessions.

03

Keep worlds recoverable

Schedule consistent saves and independent backups, and test how to restore a world without losing more progress than expected.

Size around simulation, not just slots

A server’s capacity depends on the game, map, plugins, mods, and what players do. A quiet session can hide the load from a busy area or automated systems. Run a representative test, watch the game’s server timing, and leave room for scheduled saves and maintenance. More cores do not automatically improve a heavily single-threaded workload.

Choose location with actual players in mind

Ask about available regions and test connectivity from the networks your players use. A short distance on a map does not guarantee the best route. Confirm the traffic allowance and the scope of any network protection for your game’s protocols; no service can responsibly promise zero lag in every situation.

Treat updates as planned releases

Keep the game build, mods, and configuration documented. Test updates on a separate instance where possible, announce maintenance, and retain a known-good configuration. Confirm whether your team or Mixal handles OS maintenance, game installation, monitoring, and recovery.

Compare the fit

Choose by the work you need to do

Hosted game instance

A useful fit for

One game with standard configuration

Confirm before choosing

Supported mods, access, slots, and restore options

VPS

A useful fit for

A smaller workload that needs flexible configuration

Confirm before choosing

Shared CPU behaviour and the game’s resource needs

Dedicated server

A useful fit for

Several worlds or a measured need for a whole machine

Confirm before choosing

CPU model, memory, disks, network, and operations

Ask Mixal for current availability, the complete price, and the services included in your chosen configuration.

From decision to deployment

Give your setup a clear starting point

  1. Describe the community

    List games, versions, mods, map size, player locations, and peak simultaneous activity.

  2. Run a representative test

    Measure server timing, resource use, and connectivity during active play and saving.

  3. Document maintenance

    Set update windows, backup retention, moderation access, and an incident recovery process.

Useful answers

Before you get started

How many players can one server support?

There is no reliable universal count. Capacity depends on the game, configuration, player activity, mods, and hardware; test your actual workload.

Will a dedicated server remove all lag?

No. Client performance, internet paths, game code, and server load can each cause delays. Dedicated hardware addresses only part of that system.

Are game licences and control panels included?

Do not assume so. Confirm software permissions, panel licences, installation help, and management scope in the selected arrangement.

Technical references

Make it yours

Bring your requirements.
Let’s work through the options.

Tell Mixal what you are building, who it serves, and what your team needs to manage.

Discuss your requirements